Paladin is a small independent game studio based in The Hague, The Netherlands. Our goal is to put a smile on peoples faces. To do this, we make worlds and tell stories, and let people take part in them. In other words, we make games. Good games, not crappy ones.
Paladin has been founded in 2005, when freelance programmers Derk de Geus and Dylan Nagel joined forces to build a kick ass development studio. The company quickly established itself as a creative development house. Since then, Paladin has successfully completed dozens of projects for a lot of clients.
Apart from client work, we are an independent developer. This means we make our own games and publish them through different channels.
We primarily make games for smartphones and tablets. For our clients, we deliver games for iOS, Android, Facebook, PC, Mac, and other platforms.